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February 13
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Hi folks! Here's another videogame Journal, because my life is far too interesting to share, it seems.

I've finished recently the latest entry on the Devil May Cry franchise, DMC5! -- which is also known as "DmC" (dude, I hate when they name remakes that way).
There's been kind of a strong fan backlash on this one, but I really liked it!

My only problem with it is that it is far too easy! I played it through on hard in less than a week! And I'm not that kind of hardcore gamer that play stuff on hard all the time, I like to go normal and, if I see you can toggle to hard in the middle of the game, I go hard mode until it becomes impossible, then I go back to normal again... or even easy, like I did with Mass Effect 3 and Red Faction (yeah, I have a life, sue me!).

Aside from that, great game! Love how much more personality they injected in Dante and the world around him. Some of the characters are kinda boring and predictable, but a couple of twists are surprisingly effective.
Animations are way better than in the last installments too, you can feel the weapons bearing weight on every move Dante does, and gameplay sections are punctuated with little flavor cutscenes to show you the game cares just that much for the presentation.
Gotta compliment Ninja Theory for their presentation, btw -- they are so careful in that area! DmC really captured a movie-like feel for the game cutscenes. The art direction is beautiful, following street art motifs, and, even though the camera is not the best ever it tries to do a good job framing the action to make you look badass while you play.

Now I'm playing Dead Space 3 and drooling over Metal Gear Rising. 2013 is shaping up to be a good year for games.

Anyway, how are you guys doing?

Here's a little random friendo feature, btw. Game art this time:


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:iconadam-leonhardt:
~Adam-Leonhardt Feb 17, 2013  Hobbyist Digital Artist
I'm currently going through Dead Space 3 as well. I'm having a blast with the co-op. Not as scary as the previous two installments, but I can't complain with how solid the gameplay is. I've never been a big DMC fan, but I did enjoy Heavenly Sword quite a bit. Thanks for the shout out with my Portal pic!
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:icongasparnolasco:
~GasparNolasco Feb 17, 2013   Digital Artist
Mechanics are incredibly tight -- I totally agree -- and the game is fun to play... But dunno... feels like EA ran this series spirit to the ground. It is still charming and unique in a way (I absolutely LOVE how they bought heavily from Mountains of Madness in DS3). But I really feel it's not Dead Space anymore, it's a Space Marine game with monsters jumping from air ducts and elevator shafts here and there. :/
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:iconholymane:
~HolyMane Feb 15, 2013  Hobbyist Traditional Artist
holy shiet!! mah megaman!!!

lol vlw preciso de pinta mais
to ficando pra traz :P
Reply
:icongasparnolasco:
~GasparNolasco Feb 15, 2013   Digital Artist
Com certeza. Seus desenhos pintados são muito bons, tira a poeira do tablet e faz mais alguns! :D
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:iconholymane:
~HolyMane Feb 15, 2013  Hobbyist Traditional Artist
joguei um poco do dmc e já tava entediado quando achei o machado, fácil pacas e o estilo da luta nem era muito massa, mas nunca fui munto com a cara desse jogos estilo god of war(?).

agora to no dead space 3 tb :D, esse eu vó terminar ,sempre gostei gameplay e jogo bonito pra caralho e eu incarno a esfera do portal 2 toda vez que mandão agente pra fora das naves.

"SPAAAAAAAACEEEEEEEEEEEEEE!!!!"

eu começo na dificuldade mais foda tb, principalmente no dead space, mas tipo, nem precisa de baixa a dificuldade do jogo depois ,do geito que eles deixam agente fazer um monte de upgrade sem deixar os necro muinto mais forte já deixa o jogo mais fácil automaticamente.
Reply
:icongasparnolasco:
~GasparNolasco Feb 15, 2013   Digital Artist
LOL, chamar Devil May Cry de estilo God of War!? Tenho uns amigos que iam querer te bater depois de ouvir uma dessas :D
Acho que os dois são jogos de Ação 'Hack n' Slash', mas DMC criou uma escola (Ninja Gaiden/Bayonetta) e GoW criou outra (Dante's Inferno/Lords of Shadows).

O modo hard do Dead Space é brincadeira, a partir do momento que você pega material o suficiente pra fazer uma espingarda (calibre 12) + metralhadora não tem mais monstro que te assuste... O bicho pula do duto de ventilação e você só precisa de um tiro na cara dele pra matar, não precisa nem se preocupar em acertar braço ou tentáculo.
Me deu saudade dos sustos do primeiro jogo. -_-'

Mas eu até que tô gostando de DS3 também. Voar no espaço é certamente a melhor parte -- acho que ele começa a ficar monótono um pouco quando você desce para o planeta (mas aparecem monstros novos, pelomenos).
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:icontruedesknight:
~TrueDesknight Feb 15, 2013  Student General Artist
The game looks GREAT in my opinion, though the fan backlash really has been how the characters now hold a different "feel" about them. Little, but noticeable changes in their personalities, the only one that kinda' annoys me was Dante's change but I'm pretty sure they'll bring bits of it back over time.
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:icongasparnolasco:
~GasparNolasco Feb 15, 2013   Digital Artist
Yeah, I think maybe Dante might be growing to become the Dante we know? I don't know -- I think the characters are more complex in this game than before. I really like the direction they took it, a shame it's not selling as well as it could have.
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:icontruedesknight:
~TrueDesknight Feb 15, 2013  Student General Artist
I like how they did Vergil, more outright evil badass. Girl character was meh, will probably get changed in the next game as always.

And yeah I do feel like it should've done better.
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:icondongsdongs:
~DONGSDONGS Feb 15, 2013  Student General Artist
DmC's writing was awful though...:C Not to mention the game is hilariously breakable. Was the dessicated squirrel semen, Vergil shooting a pregnant woman, and Dante basically screaming FUCK YOU adding to the game and personality of the world?
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